news hardware Graphics card: Intel Arc GPUs have a big problem…
If you follow the latest graphics cards, you will know that Nvidia is quietly preparing its RTX 4000 for the end of 2022 (fingers crossed), and the AMD RX 7000 for the end of October. But in the shadows, hides the powerful Intel, the famous manufacturer of processors, which launches GPUs to the general public. But obviously, these graphics cards show some weakness.
DirectX 9 will not support Intel Arc…
While the giant Intel was quietly preparing to promote its Intel Arc graphics cards, a problem crept into their communication.
In fact, after last week’s unveiling of a huge benchmark testing over fifty games against an Nvidia RTX 3060, Intel didn’t tell us a thing: DirectX 9 will not be natively supported by Intel Arc…
With the DirectX 12 version supporting most of today’s games, one might wonder why the lack of support for DirectX 9 would be a problem.
I knew it, Intel is doing DX9 in DX12 emulation for Arc. @OneRaichu
I leaked it a while ago, but I didn’t believe it then. This explains why Arc shits in CSGO https://t.co/AtdZtwmpym
—Bionic_squash (@SquashBionic) August 14, 2022
DirectX is an API, a library of applications that support multimedia on our computers. You know, it’s the software that gets updated when you download a game from Steam or whatever. DirectX 12 is the latest version of the API, which allows in particular Ray-Tracing, Variable Shading, Sampler Shading or Mesh Shaders. All these barbaric terms are related to the features provided by the new Nvidia and AMD graphics cards, so that our games work in optimal conditions.
But in this case, is it possible to play old games with an Intel Arc? These are not compatible with the latest versions of DirectX, Intel has found a solution.
It is in the FAQ available on the Intel site that we know this news: the Intel Arc uses the integrated GPUs of the 12th generation Intel processors. Therefore, DirectX 9 will not be supported natively on these chips, but indirectly.
Applications under DX9 will run through the Microsoft D3D9On12 interface which allows emulation of DX9 content with the DX12 API.
Intel reminds that this interface is specific to Windows and that, consequently, it is Microsoft that undertakes to make the link between Intel Arc GPUs and games under DX9.
Play old games, but at what cost
Intel recently showered us with graphics of all kinds to show us that its Intel Arc A750 graphics card is just as powerful, if not more so, than the GeForce RTX 3060.
With performance beating the RTX 3060 by a few percentage points, Intel wants to show us that they can produce quality GPUs. With Assassin’s Creed Valhalla at 60 in 1440p (Ultra preset) or even Fortnite at 100fps, it’s still good to remember that this is an in-box test serving as a means of promoting the Intel Bow.
We’ll have to wait for company or third-party benchmarks to really see the raw power of these chips in the latest games.
On the other hand, if we look at the games that still borrow the DX11 or DX9 library, the performance is pretty bad… While most current graphics cards can easily exceed 400 fps in a game like Counter Strike: Global Offensive (DX11), the Intel Arc 370M shows a timid 135 fps (1080p, high preset).
Even if we expected better results and a reworked optimization for games under DX9 and 11, the news hurts, DX9 will not be supported natively and therefore always subject to Microsoft’s interface, which is not the correct one, will necessarily be bother to optimize your drivers to emulate the DX9. …
Intel gets a point for recent games, but loses another for players of older games.
Font : Intel
#Carte #graphique #les #GPU #Intel #Arc #ont #énorme #problème