game news I like games where I do almost nothing.
I like those games where I don’t really have much to do except a few clicks to run with my mouse.
A story of perspective
This article is an opinion piece, it is by nature subjective. The author’s opinion is personal and not representative of the rest of the JV staff.
You may have felt it too: that state of lethargy that seizes you on Sunday mornings, that feeling of being a comatose larva unable to perform the smallest task. And there are other days of the week that feel like a Sunday morning. Therefore, three solutions are necessary in my case: stay in a lying, semi-lying or even sitting position if a shred of courage comes through. The occupation that will accompany me during this long day of supposed procrastination should in no way stimulate my cognitive senses, my brain being on alert throughout the process. In fact, the choice is quite obvious: I need a set of “sofa”.
Take The Quarry, for example, where it will always be just a matter of performing QTEs or keeping my characters from dying in excruciating pain. In this spirit, an Until Dawn will work just as well as a Life is Strange or a Famicom Detective Club: these are games where I’m often passive, glassy-eyed before my 1:30 p.m. :00).
In fact, aren’t these games essential in some way? When no movie appeals to you and you don’t have the patience to get into a demanding game, narrative or very quiet games are excellent alternatives and pleasantly occupy a day. Let’s not talk about walking simulators: pure wonders to launch when I’m half asleep in my chair. Of course, I am not saying that absolutely nothing hectic happens in these games, it is on my side that not much happens and I love that.. The game only asks me a couple of times to press a button, the interaction is enough to keep my focus almost constantly. What Remains of Edith Finch, Firewatch, Everybody’s Gone to the Rapture: so many masterpieces that I savored in my pajamas in almost divine tranquility.
My favorite narrative game is Mutazione: a “mutant soap opera”, as his studio Die Gute Fabrik likes to call it. We follow the journey of Kai, a young woman who went to the bedside of her sick grandfather, Nonno. The sick grandfather lives on an island populated by humans who have become mutants after the fall of a meteorite. Kai makes new friends and discovers the problems of each inhabitant. At the same time, she discovers magical gardens and picturesque landscapes with soothing sounds where she learns to grow a whole range of plants. The experience is, broadly speaking, a succession of gossip and gossip that animate the discussions of the characters. Nothing out of the ordinary ever happens, but the writing is exquisite and there is a very relaxing atmosphere that I would recommend to everyone. So aside from the setting of a feverish Sunday, Mutazione is the kind of game I want to launch on a rainy afternoon by a roaring log fire (although I don’t have a fireplace; generally speaking, I can only hope it rains, except we are in the middle of August). Anyway… all this to tell you that each type of game corresponds to a specific state of mind for me, that the ones I am talking about today transmit very special emotions and that sometimes they allow me to stay half inert while I widen my cultural field. .
- Shin chan: Me and the Professor on Summer Vacation, a very calm game in which you accompany the Nohara family on vacation.
- Famicom Detective Club, a compilation that brings together two superb investigative visual novels originally released in ’88 and ’89 only in Japan.
- Coffee Talk, a life simulation in which you listen to the problems of the characters and help them by serving them drinks.
- Firewatch, an exciting narrative game that allows you to embody a firefighter in the wild environment of Wyoming.
- Mutazione, a “mutant novel” with superb dialogues in which we follow the young Kai, who approaches the bed of Nonno, his sick grandfather on a very unusual island.
- The Vanishing of Ethan Carter, an adventure game in which you play a detective with strange powers who has gone in search of a missing child.
- Everybody’s Gone to the Rapture – a walking simulator in which you try to understand what happened to the inhabitants of a deserted town.
- Unfolded: Camellia Tales, a poignant point recounting the massacres on Jeju Island in 1948.
- The Artful Escape, a brief musical walk that covers the search for the identity of a certain Francis Vendetti.
#Jaime #les #jeux #où #fais #presque #rien