Advance Dead Island 2: Bloody return for this 8 year old zombie game
“Its alive!” The apocalyptic FPS from Deep Silver and Dambuster Studios, the quintessential Arlesian of video games, resurfaces 8 years after its initial announcement. Gamescom 2022 was the scene of an unexpected zombie infection. Dead Island 2 is back. Was this comeback done with panache?
welcome to hell a
Dead Island, the first of the name, stood out from other zombie games for its sunny, coastal setting that clashed with its zombie apocalypse context. The continuation forces Dead Island 2 takes the main tenet of the franchise and exports it to North America., specifically in the state of California. The City of Angels becomes the new theater of a survival adventure marked by the presence of particularly hungry undead and the absence of the US government, whose police and military forces have abandoned the area.
Los Angeles, once an urban paradise, is turning into hell. Artists turn this iconic destination into a succession of gloomy “postcards.” This FPS (First Person Shooter) invites survivors to (re)discover Santa Monica, Venice Beach or even Hollywood Boulevard under a blood red sun. This semi-open world is made up of large areas to explore that are interconnected. The map alone promises long “rides” within varied Californian settings and marked by a sunny, pulpy art direction. Enough to let out a sincere “That’s right!”…if the zombies hadn’t been invited to the party.
The 7th Art is an inexhaustible source of inspiration and Dead Island 2 does not doubt it. On the contrary, Dambuster Studios happily draws from one genre in particular, that of horror.…either at the level of unfortunate encounters, apocalyptic atmospheres such as camera shots, to design memorable sequences. Small warning! Culrophobes are at high risk of shrinking during a visit to a seaside amusement park beyond the featured demo, but early clues suggest the latter will certainly be conventional, but worthy of interest.
there will be gore
Dead Island 2 is a role-playing first-person shooter (RPG). It clearly takes up the formula of its predecessor and improves it on all the points acclaimed in the past. The experience is centered around exploring zombie-infested locations, achieving objectives, rising a character’s power, and of course fighting primarily in close combat against a rotting bestiary. Dambuster Studios calls it a “glorious, bloody melee combat system.” The tone is set!
The confrontations are at least violent, bloody and tactical to the extent that the choice of weapons, the management of space and the hordes make the difference between life and death. Dead Island 2, by the developers’ own admission, is a challenging game, never insurmountable, but one that tests your skills as a virtual survivor. Otherwise, fans will find an arms-in-hand sensation identical to that of the first episode. You are wrong as Dead Island 2 offers a controlled mutation of the combat system. Special mention to the real-time damage dealt to enemies that gives a sweet “rotten blood” flavor to the adventure.
The title edited by Deep Silver follows in the footsteps of its predecessor even in its RPG mechanics. The role-playing dimension begins with the selection of a hero or heroine, with abilities and their own style, among the six available. Subsequently, the gain in experience and therefore in level translates into the acquisition of new essential skills to progress in the story. Thus, it is possible to customize your survivor and track their fate. This also implies the acquisition and manufacture of weapons of all kinds… blunt, cutting, fire, etc. Finally, Dead Island 2 can be played solo or cooperatively with up to 3 players, enough to clear out Hell-A with friends.
Dead Island 2 is the legitimate and modernized sequel to Dead Island to such an extent that the title could change its “2” to a “2022”. Dambuster Studios and Deep Silver offer fans of zombie apocalypses and bloody first-person combat a solid and natural evolution, not a revolution, of the franchise. The saga comes out of the ground with the firm intention of spreading throughout the world of video games and it could well achieve it with blood and bone.
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