The Devil in Me: Between Saw and The Shining, a new reference in horror?

The Devil in Me: Between Saw and The Shining, a new reference in horror?

game news The Devil in Me: Between Saw and The Shining, a new reference in horror?

After Man of Medan, Little Hope and House of Ashes, the fourth episode of The Dark Pictures anthology titled The Devil in Me is about to take over our consoles and PCs. During a hands-off presentation hosted by Tom Heaton, Game Director at Supermassive Games, we were able to enter a massive hotel infested with devious traps. The price of spending a night there is the price of life.

The devil in the body

As usual, the Dark Pictures series draws on historical facts and urban legends to shape the foundation of its plot. For this fourth installment, the demonic deity of the Assyrian empire gives way to a very human monster.. In fact, it is the serial killer Herman Mudgett, better known under the pseudonym HH Holmes, who served as the inspiration for the Supermassive Games teams. If this name means nothing to you, know that this American, who studied medicine, killed dozens or even hundreds of people at the end of the 19th century by receiving his unfortunate victims in the hotel he had built. A three-storey premises, pleasant at first glance but with a peculiarity: customers who enter do not leave. Filled with traps, the building houses cellars that have vats of acids and lime pits. The establishment will be nicknamed “the castle of murder“at the end of the Holmes trial in 1896”.The devil has always been in me.”, he would have declared before being hanged. Ambient.

This horrible story, both true and sensational, the small team of the Architecte du Meutre program wants to tell through a shocking video report. The future of this modest production company, which struggles to make a profit, depends on it. Unfortunately, with the hotel on fire, there is no way to provide good illustrative images for viewers. While the project might have failed, a wealthy architect and collector contacts reporters to offer to come and film in a replica of the murder castle, inherited from a deceased relative. What the producer ignores is that the traps and torture devices are also part of it. As in 1893, blood will flow freely in this establishment lost in the middle of nowhere. As for the movie references used for The Devil in Me, Supermassive Games cites Saw (the torture mechanic), The Shining (the cursed hotel), and slashers ranging from Psycho to Halloween. The studio promises winks to the most attentive players (and moviegoers).

The Devil in Me: Between Saw and The Shining, a new reference in horror? The Devil in Me: Between Saw and The Shining, a new reference in horror?

Death suits them so well

The Devil in Me: Between Saw and The Shining, a new reference in horror?

The heroes of this new episode are Charlie Lonnit, the documentary’s director, Kate Wilder, played by Jessie Buckley (Chernobyl, Fargo), the show’s introverted host, Mark Nestor, the physically advantageous (and Kate’s ex) cameraman, Jamie Tiergan, the lighting designer, and finally Erin Keenan, the sound trainee. Together they will have to survive in an establishment where madness has settled. According to Tom Heaton of Supermassive Games, this group offers personalities that will generate conflict and help each other. “They all have reasons to be appreciated but they also have flaws.“He warns. Interactive Drama obliges, it is the player who will have to manage to overcome rivalries and moments of panic by keeping calm despite the dilemmas that are imposed on him.. In a sequence that we witnessed, for example, it was necessary to choose who should survive between two of our companions caught in a trap. The study assures that the deaths of this episode will be the most heinous and extravagant ever made. If we are to trust the many circular saws, grappling hooks or flamethrowers seen during the demo, we may well believe this dire promise.

a wind of novelty

The Devil in Me: Between Saw and The Shining, a new reference in horror?

Aware of the feedback from the players but also from the specialized press, the developers of the British company wanted to modernize the Dark Pictures formula with this last episode of the first season. The biggest evolution comes from modernized maneuverability thanks to a plethora of new moves.. If Little Hope and House of the Ashes had already rushed to breach more direct controls, The Devil in Me seems to go much further. Heroes now have the ability to cross boxes, jump over obstacles, climb, tightrope walk on beams, push/pull objects, hide, and also run. A real race, not the light step by step that we are usually told. In the exposed game phases, we almost felt as if we were facing a horrible Uncharted instead of being immersed in a production signed by Supermassive Games.

The Devil in Me: Between Saw and The Shining, a new reference in horror? The Devil in Me: Between Saw and The Shining, a new reference in horror?

The other important addition is that of an inventory (embodied in the d-pad) that allows the player to use particular items to progress or simply survive.. One passage showed, for example, that Erin had to equip her Ventolin in order to overcome an asthma attack. Each character has its own object to progress more easily (card unlocking the drawers, camera, pen, multimeter and directional microphone). “Some of these tools may be altered, broken, lost or given away‘” says Tom Heaton.

Finally, Supermassive Games is taking advantage of this large labyrinth full of traps that serves as a new playground to bring puzzles.. At various points in the adventure, the player will be faced with puzzles that they must solve using their gray matter, as long as it is still in their brain. The video showed typical situations ranging from codes to find to fuses to put in the correct order. Everything seems to indicate that some of these challenges will be timed, and that a failure could shorten the lives of the protagonists. Finally, the development studio announces that The Devil in Me will be the longest episode of Dark Pictures. It will take about 7 hours of gameplay to complete the adventure, compared to 4-5 hours in the previous parts.

The Darks Pictures Anthology: The Devil in Me will land on November 18, 2022 on PC, Xbox Series X|S, PlayStation 5, Xbox One and PlayStation 4. It will be the last episode of the first season.

#Devil #Shining #reference #horror

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