Alone in the Dark, Callisto Protocol, Decarnation… 6 horror games to remember from Gamescom 2022

Alone in the Dark, Callisto Protocol, Decarnation… 6 jeux d’horreur à retenir de la Gamescom 2022

game news Alone in the Dark, Callisto Protocol, Decarnation… 6 horror games to remember from Gamescom 2022

If you enjoy being scared, sweaty, uncomfortable, or even spinning in your chair, rejoice: the next few months will be under the banner of video game terror. Our 3 days at Gamescom were definitely an opportunity to discover some gems of the genre. Ready for the big thrill?

The horror game is fine, thanks for it. To tell the truth, it was one of the most represented genres at Gamescom 2022, with a series of interesting titles and, above all, very different from each other. Yes, there is plenty of horror in space (thanks Callisto Protocol et al) and we won’t complain if the quality is there. But apart from that, there are a lot of projects with a more atmospheric environment, sometimes in 2D, sometimes in 3D, but from which there are always good things to come out of. Here are 6 horror games that caught our attention.

We start with the one that has been talked about the most, but about which we do not know much more. And yet, we really want to play this “re-imagining” of a title that laid the foundations for survival horror in the early 90s. Developed by Piece Interactive in Sweden and directed/written by the writer of the excellent SOMA and Amnesia, Alone in the Dark is a project that clearly seems to be headed in the right direction. In fact, the developers want to create an atmospheric game first and foremost, with old-school gameplay, but still compatible with the demands of 2022 gamers. Lots of exploration, puzzles that fit well into the story, and tense fights that you have to know how to play. avoid when necessary: ​​3 important aspects for such a production. For the rest, we will find an old haunted mansion from the 30s, in the heart of Louisiana and, just for that, we want to immerse ourselves in it.


Here is, without a doubt, the most “indie” game of this creepy selection, but also the one that can make you feel the most uncomfortable. A 100% made in France product, Decarnation is developed by the Atelier QDB studio and published by Shiro Games, a company that recently had great success with Dune Spice Wars and Wartales. We’re largely moving away from management, for a 3D narrative game that seems to borrow from both David Lynch and Silent Hill, with even a hint of Junji Ito. We will follow the story of Gloria, a cabaret dancer who has to face her demons and whose reality gradually turns into a nightmare. Don’t be fooled by its apparently very cute design, which may remind you of ’90s JRPGs: Decarnation regularly presents us with nightmarish visions, based on misshapen monsters, melting faces, and evil doppelgangers. The game is intended to be easily accessible, again very narrative, with some mini-games and infiltration phases to liven it up. Clearly, it is his universe and his story that must do all his poisonous charm.


A huge sensation at Summer Game Fest in June, The Callisto Procotol is the Dead Space of 2022, a mix of horror, sci-fi and action created by Visceral Games alumni. The game was shown off a bit more at Gamescom, with a few minutes of gameplay video broadcast on Opening Night Live and an “extended version” shown to the press, which however didn’t add much. The truth is that the controls for the gory and striking -but effective- staging rise to 11. The confrontations against especially filthy creatures capable of mutating before our eyes are therefore of incredible violence and it will be difficult to make them more visceral and savage . . The “passages of a ship eaten by evil” atmosphere works well and the staging seems to cleverly limit the jump-scare, which was too systematic in Dead Space. In short, it smells like necrotic meat and comes out on December 2 on PC, PS4, Xbox One and Xbox Series.


Horror games that talk about the traumas of war are not very numerous and even less so when they take World War 1 as a context and that one plays a German soldier there. This is the case of Ad Infinitum, the first game from the Berlin studio Hekate and of which we had a fairly complete demo. We are here in a pure psychological horror game and we feel the influence of titles like Layers of Fear or Amnesia. But Ad Infinitum manages to dig its own trench, with beautiful execution, heavy atmosphere and a drive for realism, notably using tools of the time and the most accurate historical reconstruction possible. There are also a handful of good ideas, like having to keep an eye out and light up the prowling creatures to keep them from moving. Be careful, therefore, when you turn your back on them… The design of the few monsters seen is quite successful, looking at the side of Silent Hill with an even more organic side and the puzzles seemed quite fair, neither too easy nor too difficult. In short, a horror game to follow closely, which should be released next year.


In the type of film adaptation that we had not seen coming, here comes this one. If you grew up in the ’80s and ’90s, you might remember “Clowns Tueurs Venus d’Ailleurs” (title here) which featured… alien clowns killing humans. Cinema ultra bis, even Z, but that has remained in the memory of some teenagers to the point of becoming vaguely a cult. And it is an unexpected return that we are witnessing here, from the developers of Friday the 13th. So, we start with an asymmetrical multiplayer game, where 7 humans must survive against 3 killer clowns, by any means necessary. Depending on the chosen class, the clowns will have at their disposal invisible motorcycles, popcorn bazookas or balloon dogs capable of identifying the position of humans. Yes, it’s very silly, but the game mechanics seem surprisingly solid. The game should be released next year, with the long beta phase going well.


We end this selection with a good old retro-FPS, the spooky aspects of which will especially speak to you if you played Blood in the mid-90s. Cultic is along the same lines, with a sticky, “deep end of America” ​​atmosphere. what could be a good pixelated Stephen King. But here, forget about the slow pace, narration and puzzles, mostly you will have to get out of the way, rip heads off with a shotgun and shoot, on explosive cannons. As minimalist as it is in terms of production (it’s a game developed by one person), Cultic knows how to set its scene at the right time, especially when a bunch of bodies hanging from the ceiling start to move and a gun-toting madman arrives. with a chainsaw. Good B-series of a lifetime that are devastating and FPS sensations like in 1996. We don’t need more to be hyped. Also note that a demo is available on Steam.


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