Steelrising game review

Steelrising game review

After having taken several turns in the open RPG, the French studio Spiders changes course and today presents us with Steelrising, an action-RPG “Souls-like” that sets its scene in the midst of the Revolution of 1789 in Paris. Forget your history lesson! Louis XVI counts here on his army of automatons to repress the popular effort. That’s good, because you’re a robot too. In this demanding adventure, you will have to do your best not to get scared. So, Steelrising, the good surprise for Elden Ring fans? It is time for our verdict.

  • Test carried out on PS5 | Steelrising is also available on September 8 on PC and Xbox Series.

In the world of video games there are studios that have made a license or a genre their specialty and others that like to vary the pleasures! This is, for example, the case of the Spiders studio which, despite its fondness for open role-playing games, brings us on board today with Steelrising. A role-playing game, yes, but above all an action game that falls under the popular Souls-like genre (guess who is inspired by Dark Souls, Elden Ring). An important change of course that seems well negotiated. As mentioned above, French Revolution and Army of Automatons meet here while Louis XVI wishes to suppress the popular effort. For your part, you play as “Aegis”, a friendly robot sent by Queen Marie Antoinette in the hope of resolving the situation. A search that will guide you to the monstrosities of the History of France, as well as to the machines that are not really frequentable.

Capital tourterobot, solid levels and visual effects.

Because yes, Steelrising is a “Souls-like” and therefore applies the specifications of the genre. Apart from a demanding game (which we will talk about later), the adventure takes the form of a succession of eight fairly decent sized areas, with its share of killer robots, labyrinthine pathways, shortcuts to unlock, and items to collect. There’s even a little metroidvania dimension where gaining powers later in the progression opens paths into levels already visited. Slowly but surely, you will cross Paris and its surroundings, from Montmartre to the Luxembourg Garden, being able to choose the destination on a map of the capital. Steelrising also offers side quests and side areas to explore. A good point, for a life span that navigates between 4:00 p.m. and 8:00 p.m. of play, in each area you will unlock control points to reappear after a failure, as the genre demands. Havens of peace where it will be possible to improve weapons and Aegis characteristics (Health, Strength, etc.) and spend “manes” to buy resources.

As we visit the capital of love, we have to say one thing. Apart from a clearly perfectible technique, the action RPG according to Spiders offers many beautiful environments thanks to some really solid art direction. Paris is illustrated here in a fascinating and tortured way. The cocktail between historical monuments and different environments works very well. On the other hand, yes, we think Steelrising could have brought more at this point and it’s a bit of a shame. Textures and 3D models aren’t the latest, and there are quite a few animation, collision, and camera issues (without affecting gameplay). But the fact is that these failures are quickly forgotten. We get carried away by the setting, the gameplay.

Three graphics modes for the price of one:

Steelrising offers three graphics modes. The first favors resolution, the second, graphics rendering – and the third, the number of frames per second. From our side: We opted for the second option, which offers pleasant images and completely stable 30 fps. To our liking, the framerate mode cuts back a bit on the atmosphere that has nice things to give.

Do you need a little effort? Quite clever gameplay

What would a good Souls be without gameplay worthy of the name? At this point, Steelrising kicks off a lot of things worth watching. Of course -as in any game of the genre- here you attack with the equivalent of R1 | R2 (for light|heavy hit). Each hit consumes stamina. and when this resource reaches zero, you can no longer throw hits or dodge. But in Steelrising, when you’re in this situation, Aegis doesn’t sit idly by, he overheats! So, to regain stamina, you can wait or inject yourself with a dose of coolant, dealing some damage at the same time, as well as increasing your chances of being frozen in place by the ice. A choice that can be quite important depending on your health, your resources, the opponent in front of you.

Steelrising – First steps in Paris (Game)

Nice ideas of the genre, Steelrising has others. Each weapon, in addition to being quite original (explosive mass, fan that opens in the form of a spear) offers a powerful charged blow and a special ability that can be offensive or defensive (it is not possible to have a shield permanently). The icing on the cake, here you can put it on two sets of weapons at the same time and switch from one to the other in the blink of an eye, with a simple button. Convenient to have a complementary duo in all circumstances, like a blade on one side and a gun on the other. Spiders also features secondary moves that deal elemental damage (Fire, Ice, Electricity), as well as variants when Aegis is airborne, after jumping. Between all the weapons, the offensive possibilities, the strategic options, Steelrising’s fights prove to be complete and solid. Keep in mind that the class choice at the beginning of the game only influences your basic stats and that it is quite possible to make your sauce during the adventure. In short, do what you want!

Wrinkled sheet, school design with some damage

There is something good about Steelrising. We feel like the Spiders team masters the Souls-like specs without forgetting to bring their own twist. In general, the areas are all nice to navigate (plus a lot of verticality thanks to the jumps and grabs) and are regularly refreshed with action stages and hidden objects. Yeah, we’re not in the same category as recent FromSoftware games, but never mind. It is a classic that works well, in short. Finally, we only regret a level design that relies too much on locked doors, enemy gestures that are sometimes not readable enough, a bestiary that is too small. to our liking, we would not have said no to a bucket of challenge and more. By carefully clearing areas and upgrading our character, we ended up taking down the “Titans”, the main bosses of the adventure. It must be said that the offensive special movement of each weapon can be used at will – as long as you carry ammunition – and that you can also carry a large number of healing items. Clearly, some balances need to be reviewed. Despite everything, a mistake can always be fatal and that did not tarnish our pleasure in the streets of Paris. In total, we have not seen our fifteen hours of play pass. Anyway, that says it all.

Support mode for an a la carte challenge:

In Steelrising, at any point in the adventure, you can activate Assist mode in the options. Something to make your job easier in the event of a glitch with adjustable damage reduction, the ability to keep experience gained after a miss – and even speed up stamina recharge speed. Something good that makes Steelrising accessible to everyone.

The great history of France, a welcome story

Again, we haven’t touched the setting, a nice link that connects the game, the levels and the atmosphere. In Steelrising, you will meet great names in the history of the country (such as Lafayette or Robespierre) who will help you discover the secret of the automatons. Without acting too much, the whole show.significant writing effort and staging, with memories that will teach you the fate of the characters as you go. Nothing fancy, but enough to get the adventure going. All in all, the Spiders title puts everything necessary to seduce Souls fans on the table. Come on, let’s finish.

Steelrising – We face a Titan (Game)

conclusion

Strengths

  • Original and pleasant universe
  • A good artistic direction.
  • Solid Action Phases
  • School “Almas” but successful
  • good game ideas
  • an exciting story
  • “Help” mode

Weak points

  • A technique too late
  • Balance, difficulty checking
  • Collision problems – camera

Never standing out or establishing itself as a new benchmark in the genre, Steelrising is a very solid Souls-like that is sure to please fans of Dark Souls and Elden Ring. Yes, there are pros and cons everywhere! The technique is behind but the artistic direction wins by far. The action phases are fun but lack a challenge at the end of the adventure. The level design of the various areas is quite academic but works well. Despite everything, we quickly get carried away by this demanding game of action, tinged with robots, French Revolution and History. If the atmosphere speaks to you and you like Elden Ring, you can go there without hesitation.

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